Collision
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- microbious
- Posts: 14
- Joined: Sat Jun 28, 2008 7:38 pm
Collision
3dsmax
Anyone knows how to set up the collision with other cars with 4 wheeler ?
Anyone knows how to set up the collision with other cars with 4 wheeler ?
Re: Collision
As far as I know, no, but I think it´s under development.
Maybe try to use reactor?
/Stefan
Maybe try to use reactor?
/Stefan
- microbious
- Posts: 14
- Joined: Sat Jun 28, 2008 7:38 pm
Re: Collision
scene would have way to many collisions to work with reactor.
Not likes its a big deal, its just gonna take to much time for each bump into another car, dont you think.
The plugin engine supports collisions, i wonder why it wasnt there long time ago
Not likes its a big deal, its just gonna take to much time for each bump into another car, dont you think.
The plugin engine supports collisions, i wonder why it wasnt there long time ago
Re: Collision
Yes, maybe that is true that reactor isn´t the best option to use. You can use the shape collision with a deform operator in Thinking Particles 3 but in that case you of cource would need to have TP...
Yes, maybe the engine does support collisions as it is right now, but they have many things going on at Craft and maybe a few other stuff was more important to get in before collisions, but like I said, collisions are under development but I don´t know when it´s done.
/Stefan
Yes, maybe the engine does support collisions as it is right now, but they have many things going on at Craft and maybe a few other stuff was more important to get in before collisions, but like I said, collisions are under development but I don´t know when it´s done.
/Stefan
- microbious
- Posts: 14
- Joined: Sat Jun 28, 2008 7:38 pm
Re: Collision
What else would need to be done, the plugin works perfectly with o errors or crashes.Stefan_40 wrote:Yes, maybe the engine does support collisions as it is right now, but they have many things going on at Craft and maybe a few other stuff was more important to get in before collisions, but like I said, collisions are under development but I don´t know when it´s done./Stefan
What could be more important than the collision (just my thought)
I only wish my DEMO version would last longer than 24 hours, so i really cant wait long
I wonder if installing a new version that will be released some day will give me another 24 hours of try and maybe one day when the collision will be added,than i would consider to purchase full version.
Re: Collision
Well I think it will take more than 24 hrs to inplement the collision feature
I can say that you won´t regret to buy a copy of the plugin. The plugins are being processed with new features and fixes all the time.
And I think that you can get a new 24 hrs period when a new build is out but not before that I think.
/Stefan
I can say that you won´t regret to buy a copy of the plugin. The plugins are being processed with new features and fixes all the time.
And I think that you can get a new 24 hrs period when a new build is out but not before that I think.
/Stefan
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- Partner
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Re: Collision
We are not only working with just the Craft 4-Wheeler Extended. There are for example other plug-ins, other system features etc. Ofcourse I am not able to tell you what we are currently working on .microbious wrote:
What else would need to be done, the plugin works perfectly with o errors or crashes.
What could be more important than the collision (just my thought)
If you need an extended trial period we are able to provide you with this. Contact sales@craftanimations.com.microbious wrote: I only wish my DEMO version would last longer than 24 hours, so i really cant wait long
I wonder if installing a new version that will be released some day will give me another 24 hours of try and maybe one day when the collision will be added,than i would consider to purchase full version.
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
- microbious
- Posts: 14
- Joined: Sat Jun 28, 2008 7:38 pm
Re: Collision
Thank you, i will keep my eye on updates.
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