Weird missile guidance behavior

Got questions, comments and/or feedback regarding Craft Director Studio? Post them here.
Forum rules
We only allow posts that
  • Is in English
  • Is related to our tools and the programs they support.

If these rules are not met you are most likely going to be banned.

Please Note:
  • New users will have their posts reviewed before being publicly available for other to see.
Post Reply
Vipera
Posts: 16
Joined: Wed Aug 14, 2019 8:32 pm

Weird missile guidance behavior

Post by Vipera » Fri Aug 11, 2023 1:09 am

I am trying to use Missile operator to simulate missile launch from ground launcher. I am having a problem with missile orientation during initial missile flight path. The problem is that even missile moves up the missile orientation is with nose down. I tried to tweak various parameters but I cannot eliminate such behavior. What do I have to change to fix it if this is really possible?
Attachments
Clipboard01.jpg
Clipboard02.jpg

Patrik Martin
Partner
Posts: 416
Joined: Mon Feb 25, 2008 1:07 pm
Location: Gothenburg, Sweden
Contact:

Re: Weird missile guidance behavior

Post by Patrik Martin » Fri Aug 11, 2023 11:32 pm

Yes, that looks a bit odd. The target where is it? on the ground?
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com

Vipera
Posts: 16
Joined: Wed Aug 14, 2019 8:32 pm

Re: Weird missile guidance behavior

Post by Vipera » Tue Aug 15, 2023 4:39 am

The target is behind the image frame at left top corner, about few hundred meters away.

Vipera
Posts: 16
Joined: Wed Aug 14, 2019 8:32 pm

Re: Weird missile guidance behavior

Post by Vipera » Tue Aug 15, 2023 9:22 pm

Here is .max file with CA missile animation where I have problem with missile orientation during flight.
https://www.dropbox.com/scl/fi/8yhru70c ... 3e6oa&dl=0

Post Reply

Who is online

Users browsing this forum: No registered users and 78 guests