3DS MAX 2013

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darko1511
Posts: 2
Joined: Thu Aug 09, 2012 9:02 pm

3DS MAX 2013

Post by darko1511 » Thu Aug 09, 2012 9:07 pm

HI, can someone hellp me, I can not properly install craft animation (for car) on 3ds max 2013 64-bit platform?!
Is this program works anway on 3ds max 2013?!

Patrik Martin
Partner
Posts: 416
Joined: Mon Feb 25, 2008 1:07 pm
Location: Gothenburg, Sweden
Contact:

Re: 3DS MAX 2013

Post by Patrik Martin » Mon Sep 10, 2012 7:33 am

Hi darko,

We currently do not have a working version for the 2013 versions of Adsk products but soon we will.

Patrik
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com

leonardpihlblad
Posts: 1
Joined: Thu Oct 25, 2012 1:57 pm

Re: 3DS MAX 2013

Post by leonardpihlblad » Thu Oct 25, 2012 2:00 pm

Hello. I have downloaded and installed the craft director studio for 3ds max 2013.
but when im starting the 3ds max i showes me:
"an error has occurred and the application will now close."

what should i do? ive tryed unistalled and installed again but nothing works.

rich0550
Posts: 12
Joined: Thu Mar 11, 2010 8:47 pm

Re: 3DS MAX 2013

Post by rich0550 » Sun Nov 04, 2012 6:18 pm

same problem any update?

User avatar
Micael Belin
CTO
Posts: 168
Joined: Thu Apr 03, 2008 9:39 am
Location: Gothenburg, Sweden
Contact:

Re: 3DS MAX 2013

Post by Micael Belin » Fri Nov 09, 2012 7:34 am

Working on an update! :D

In the meantime, please log in on our ftp:
ftp://public:craft@gbg.craftanimations. ... ist_12.1.1 and download and install the appropriate package there. That will solve the issue.
micael.fredriksson@craftanimations.com
http://www.craftanimations.com

bobl
Posts: 1
Joined: Mon Dec 10, 2012 6:23 pm

Re: 3DS MAX 2013

Post by bobl » Mon Dec 10, 2012 6:29 pm

Purchase made today a download link was provided and software installed. 3ds Max crashes at launch. The response from Micael Belin states that the version downloaded from the link in his post solves 3ds Max 2013 issues. It has not resolved the issues for me. Any other solutions? :(

rich0550
Posts: 12
Joined: Thu Mar 11, 2010 8:47 pm

Re: 3DS MAX 2013

Post by rich0550 » Tue May 21, 2013 5:18 pm

Hi Any updates on this situation
Thanks

oooceees
Posts: 4
Joined: Thu Aug 29, 2013 3:34 am

Re: 3DS MAX 2013

Post by oooceees » Thu Aug 29, 2013 4:08 am

Hi guys I am one of this problem that happened to me but i fixed it (Listen Carefully)

First : I downloaded it from a website and the program (3d Max 2013) opened DON'T INSTALL (Craft Animation 2013) NOW.

Second : The important thing make sure you opened 3d Max on any project even if empty object.

Third : Install (Craft Animation 2013) when the program (3d Max) is opened and craft ani.. finished installation open new 3d Max program again with the last one you opened.

Forth : you have now two object of 3d max (one before setup craft ani..2013 and one after setup craft ani..2013) and it will work.

So go now try it and good luck. :mrgreen: :D :geek: if have any thing about it you can ask thanks.......

oooceees
Posts: 4
Joined: Thu Aug 29, 2013 3:34 am

Re: 3DS MAX 2013

Post by oooceees » Thu Aug 29, 2013 4:10 am

Micael Belin wrote:Working on an update! :D

In the meantime, please log in on our ftp:
ftp://public:craft@gbg.craftanimations. ... ist_12.1.1 and download and install the appropriate package there. That will solve the issue.
Hi guys I am one of this problem that happened to me but i fixed it (Listen Carefully)

First : I downloaded it from a website and the program (3d Max 2013) opened DON'T INSTALL (Craft Animation 2013) NOW.

Second : The important thing make sure you opened 3d Max on any project even if empty object.

Third : Install (Craft Animation 2013) when the program (3d Max) is opened and craft ani.. finished installation open new 3d Max program again with the last one you opened.

Forth : you have now two object of 3d max (one before setup craft ani..2013 and one after setup craft ani..2013) and it will work.

So go now try it and good luck. :mrgreen: :D :geek: if have any thing about it you can ask thanks.......

oooceees
Posts: 4
Joined: Thu Aug 29, 2013 3:34 am

Re: 3DS MAX 2013

Post by oooceees » Thu Aug 29, 2013 4:11 am

Micael Belin wrote:Working on an update! :D

In the meantime, please log in on our ftp:
ftp://public:craft@gbg.craftanimations. ... ist_12.1.1 and download and install the appropriate package there. That will solve the issue.
Hi guys I am one of this problem that happened to me but i fixed it (Listen Carefully)

First : I downloaded it from a website and the program (3d Max 2013) opened DON'T INSTALL (Craft Animation 2013) NOW.

Second : The important thing make sure you opened 3d Max on any project even if empty object.

Third : Install (Craft Animation 2013) when the program (3d Max) is opened and craft ani.. finished installation open new 3d Max program again with the last one you opened.

Forth : you have now two object of 3d max (one before setup craft ani..2013 and one after setup craft ani..2013) and it will work.

So go now try it and good luck. :mrgreen: :D :geek: if have any thing about it you can ask thanks.......

danielmn
Posts: 2
Joined: Wed May 07, 2014 9:34 pm

Re: 3DS MAX 2013

Post by danielmn » Wed May 07, 2014 10:08 pm

Max 2014 has been working with it for the most part.

But I am only using the free version right now.

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