hi. I was trying new cds the other day, so i made a scenery and tried to control a 4 wheeler extended. scenery was a bit high poly, like 300k+ but this guy:
http://www.youtube.com/watch?v=X-Jm1aWR ... 1ZlaaxiS4=
is running real smooth on a scenery with about the same ammount of polygons.
except i didn't. my computer crashed like instantly, I could move my mouse once each 10 seconds.
so I deleted many polygons on my ground mesh, reduced it to about 39k and got about 3-4fps simulation. funny thing that my viewport was saying I had 200fps.
I'm on a i7 930, geforce gtx 260. tried my friend's gtx 560 ti but didn't notice much improvement. tried nitrous, direct 3d, opengl, no difference aswell.
any clues what this could be? I'm on max 2012 x64, cds 11.1.5.
CDS really slow recording on max 2012.
Forum rules
We only allow posts that
If these rules are not met you are most likely going to be banned.
Please Note:
We only allow posts that
- Is in English
- Is related to our tools and the programs they support.
If these rules are not met you are most likely going to be banned.
Please Note:
- New users will have their posts reviewed before being publicly available for other to see.
Re: CDS really slow recording on max 2012.
Try to make it on another system and If it is not working there so you have to reduce more poly it will makes easier to animate your object.
--------------------------------------------------
Adam K - The Animationspot - A leading Animation Company in USA. For more information visit our site.
--------------------------------------------------
Adam K - The Animationspot - A leading Animation Company in USA. For more information visit our site.
Who is online
Users browsing this forum: No registered users and 67 guests