I am able to see my tire tracks in Max 2010 using the particles scrits, however they do not render in an animation. if I render a single frame they work fine. Any ideas on this wacky issue?
Also - where in the script is the line to quick generating?
thanx
-T
Tire tracks display
Forum rules
We only allow posts that
If these rules are not met you are most likely going to be banned.
Please Note:
We only allow posts that
- Is in English
- Is related to our tools and the programs they support.
If these rules are not met you are most likely going to be banned.
Please Note:
- New users will have their posts reviewed before being publicly available for other to see.
- Luigi Tramontana
- Posts: 358
- Joined: Mon May 19, 2008 11:32 am
- Location: Gothenburg, Sweden
- Contact:
Re: Tire tracks display
Can't remember if the particle cashing is turned on or not. That could solve the problem.
-
- Quality Assurance Consultant
- Posts: 438
- Joined: Mon Feb 25, 2008 12:59 pm
- Location: Gothenburg, Sweden
- Contact:
Re: Tire tracks display
You mean caching?
Re: Tire tracks display
Any idea where that is?
Thanx
Thanx
- Luigi Tramontana
- Posts: 358
- Joined: Mon May 19, 2008 11:32 am
- Location: Gothenburg, Sweden
- Contact:
Re: Tire tracks display
caching yes, hehe.
Right, so cache is an operator in the particle view. I actually think there is a cache operator in the "event" already, only it is turned off. If so turn it on, else add a cache op and try if that solves the problem.
Right, so cache is an operator in the particle view. I actually think there is a cache operator in the "event" already, only it is turned off. If so turn it on, else add a cache op and try if that solves the problem.
Who is online
Users browsing this forum: No registered users and 22 guests