Stop my vehicle from going thru the ground plane

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Robertxyz
Posts: 19
Joined: Wed Dec 03, 2008 6:38 pm

Stop my vehicle from going thru the ground plane

Post by Robertxyz » Wed Jan 28, 2009 2:24 am

Im jumping a vehicle off a ramp...how do I stop it from going thru the ground plane when it lands?! :?:

thanks

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Luigi Tramontana
Posts: 358
Joined: Mon May 19, 2008 11:32 am
Location: Gothenburg, Sweden
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Re: Stop my vehicle from going thru the ground plane

Post by Luigi Tramontana » Wed Jan 28, 2009 9:41 am

I guess you mean that your car body penetrates the ground slightly, if so try increasing the fps temporarily (use resimulation from right before the penetration occurs).

A second method would be to animate your high-poly mesh relative to the car.
- Before moving it insert keyframes for it right before the penetration and right after.
- Then move the timeslider to the penetration frame
- Finally move it so it does not penetrate and create a keyframe.

Robertxyz
Posts: 19
Joined: Wed Dec 03, 2008 6:38 pm

Re: Stop my vehicle from going thru the ground plane

Post by Robertxyz » Wed Jan 28, 2009 8:29 pm

Thanks for the advice..but what is "FPS"???

thanks!

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Luigi Tramontana
Posts: 358
Joined: Mon May 19, 2008 11:32 am
Location: Gothenburg, Sweden
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Re: Stop my vehicle from going thru the ground plane

Post by Luigi Tramontana » Wed Jan 28, 2009 9:09 pm

It is frames per second, ie the frame rate.
On how to change it search for it in the max/maya/c4d help.

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