Just wondering if anyone else has this problem...
If I scale the body of the 4 wheeler at all, once I hit record it snaps back to the default size and moves the wheels with it (very annoying) If I just move the wheels to where I need them and don't bother with scaling the body mesh then it doesn't do it.
Any suggestions are appreciated.
thx
* I'm using 3ds max btw if that makes any difference
4 wheeler body scaling issue
Forum rules
We only allow posts that
If these rules are not met you are most likely going to be banned.
Please Note:
We only allow posts that
- Is in English
- Is related to our tools and the programs they support.
If these rules are not met you are most likely going to be banned.
Please Note:
- New users will have their posts reviewed before being publicly available for other to see.
- Luigi Tramontana
- Posts: 358
- Joined: Mon May 19, 2008 11:32 am
- Location: Gothenburg, Sweden
- Contact:
Re: 4 wheeler body scaling issue
Try installing the latest 4wext in this thread. Then you will also probably get the answer.
http://forum.craftanimations.com/viewto ... ?f=2&t=148
// Luigi TA
http://forum.craftanimations.com/viewto ... ?f=2&t=148
// Luigi TA
Who is online
Users browsing this forum: No registered users and 16 guests