ground penetration no matter what

Got questions, comments and/or feedback regarding Craft Director Studio? Post them here.
Post Reply
Posts: 5
Joined: Tue Oct 05, 2010 6:30 am

ground penetration no matter what

Post by royter » Mon Nov 29, 2010 3:42 am

i am using maya 2011 and when i start recording my 4wheel drops on the ground but the wheels penetrates it about 1 inch.
i tried increasing the ray multiplier but it didnt work, any ideas?

User avatar
Micael Belin
Posts: 168
Joined: Thu Apr 03, 2008 9:39 am
Location: Gothenburg, Sweden

Re: ground penetration no matter what

Post by Micael Belin » Fri Dec 03, 2010 1:29 pm

Is it a highpoly object or the dummy object which intersects the ground? Is the ground sloping?

Please make sure that the wheel mesh has not been modified. If you scale the vertexes on the mesh but keep the transform untouched you will get a mismatch between the visual and the simulation. the simulator uses the scale of the transform to determine the size of the wheel, not the mesh itself.

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests