4 wheeler body scaling issue

Got questions, comments and/or feedback regarding Craft Director Studio? Post them here.
Forum rules
We only allow posts that
  • Is in English
  • Is related to our tools and the programs they support.

If these rules are not met you are most likely going to be banned.

Please Note:
  • New users will have their posts reviewed before being publicly available for other to see.
Post Reply
cdunwald
Posts: 2
Joined: Wed Nov 26, 2008 8:54 pm

4 wheeler body scaling issue

Post by cdunwald » Wed Jan 07, 2009 6:50 pm

Just wondering if anyone else has this problem...

If I scale the body of the 4 wheeler at all, once I hit record it snaps back to the default size and moves the wheels with it (very annoying) If I just move the wheels to where I need them and don't bother with scaling the body mesh then it doesn't do it.

Any suggestions are appreciated.

thx

* I'm using 3ds max btw if that makes any difference

User avatar
Luigi Tramontana
Posts: 358
Joined: Mon May 19, 2008 11:32 am
Location: Gothenburg, Sweden
Contact:

Re: 4 wheeler body scaling issue

Post by Luigi Tramontana » Wed Jan 07, 2009 8:36 pm

Try installing the latest 4wext in this thread. Then you will also probably get the answer.
http://forum.craftanimations.com/viewto ... ?f=2&t=148

// Luigi TA

Post Reply

Who is online

Users browsing this forum: No registered users and 54 guests