Deleting sim data, relocating the helpers
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Deleting sim data, relocating the helpers
Hi How do you delete sim animation. The problem is we want to place craft helper in a different place and when we hit simulate it starts flying and sometimes going back to the initial place THnaks
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Re: Deleting sim data, relocating the helpers
My suggestion would be to clone the rig and then move the new clone as this would not have any keys attached to it.
If there is a need to be able to change the keys generated in 3ds Max you should hit "Convert all controllers to default PRS controller" in the "Main Preferences" of CDS
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Re: Deleting sim data, relocating the helpers
I also would like to add your software is amazing. Not sure what you are planning to come up in the future but there is a big demand for automatic animation of animals and bipeds especially walk/jump/run over surfaces ( some use neural networks to train and some use engines) similar to driving a car you have. . So if you ever can make mocap system for organic creatures that would be great since there aren't any available commercially yet.Patrik Martin wrote: ↑Tue Aug 28, 2018 8:49 pmMy suggestion would be to clone the rig and then move the new clone as this would not have any keys attached to it.
If there is a need to be able to change the keys generated in 3ds Max you should hit "Convert all controllers to default PRS controller" in the "Main Preferences" of CDS
example: https://youtu.be/Mnu1DzFzRWs?t=32s
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Re: Deleting sim data, relocating the helpers
Thanks for the suggestions. Something that we hope to have in the future
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