while resimulating animation i noticed that CDS using just on core of the 8 cores, is there any way to use all cores to speed up the resimulation process?
Thanks in advance
Multi core simulation
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Re: Multi core simulation
Hi Polygon,
Unfortunately, CDS is designed to operate on a single-thread environment and the reason is basically that we can generally only communicate with our host applications on such. It would be possible to have our tools performing calculations in separate threads, but as they need to communicate heavily with the host application (reading and setting node information), they still need to be synchronized with the host thread. Basically, we wouldn't benefit anything from a multi-threaded system, as they would all need to stack up sequentially anyway.
Unfortunately, CDS is designed to operate on a single-thread environment and the reason is basically that we can generally only communicate with our host applications on such. It would be possible to have our tools performing calculations in separate threads, but as they need to communicate heavily with the host application (reading and setting node information), they still need to be synchronized with the host thread. Basically, we wouldn't benefit anything from a multi-threaded system, as they would all need to stack up sequentially anyway.
micael.fredriksson@craftanimations.com
http://www.craftanimations.com
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