2008-12-09 - System log: Code of beauty

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Micael Belin
Posts: 168
Joined: Thu Apr 03, 2008 9:39 am
Location: Gothenburg, Sweden

2008-12-09 - System log: Code of beauty

Post by Micael Belin » Tue Dec 09, 2008 5:17 pm

It seems Maya has an issue with replacing keys in an already existing animation curve. As long as i prepare the curve and remove unnecessary keys, everything seems to run fine.
I threw the new adaptor to the butcher for some evaluation. I haven't heard anything yet. Must be a good sign.

Then i started with the next problem. We are experiencing problem with memory management with one of our in-development adaptors, which basically requires some adjustments in how we interact between our modules. I spent today basically testing out various solution ideas and verified which ones are most applicable in our situation.

This is what i came up with.

Code: Select all

template <class T>
class ReturnValue
	T *obj;
	virtual const T &operator = ( T &other) const
		*obj = other;
		return *obj;
	ReturnValue(T &object) {obj = &object;};

They say beauty is in the eye of the beholder, and man, this is as beautiful as it can get!

Wonder what it's for? Give me your best guess! Someday i might post the full article.

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