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Mad Tank whith CA

Posted: Sat May 17, 2008 10:58 pm
by Cheshirsky
Hi! It's my test tank animation with CA plug-ins pack.
http://www.youtube.com/watch?v=He7b98XURt8

Re: Mad Tank whith CA & a some wishes about

Posted: Sun May 18, 2008 5:32 am
by solomon
Hi Cheshirsky,

very nice!! - How did you create the dust and the tank shell smoke and explosion? is that inside of Max?

Re: Mad Tank whith CA & a some wishes about

Posted: Sun May 18, 2008 6:18 pm
by Cheshirsky
Hi, solomon-))
Yeah, it's all done inside 3dmax-))
At a cannon shot fire and a smoke effect I did in FumeFX. But on my suxx weak home PC this effect is rendered very long time (GI-generation is on and VRay adjustments are lowest, even shot - 100 frames ~ about 8 hours :x ), therefore at creation of a sand dust effect it was necessary to refuse it and make a dust by the PyroClaster plugin. 3d-sky - by DreamScape and finally all composited in AfterEffects

Re: Mad Tank whith CA

Posted: Mon May 19, 2008 11:29 am
by donrex
hey that's some nice work u got there.
thumbs up for u.
keep da flame burning.

Re: Mad Tank whith CA

Posted: Mon May 19, 2008 12:56 pm
by Patrik Martin
Nice done Cheshirsky!

Love to see more of your good work.

Re: Mad Tank whith CA

Posted: Mon May 19, 2008 8:38 pm
by Cheshirsky
Thank, guys :oops:

Re: Mad Tank whith CA

Posted: Tue May 20, 2008 10:38 am
by Carl Buhre
Yes, very nice. I'm looking forward to see more!

Re: Mad Tank whith CA

Posted: Tue May 20, 2008 4:11 pm
by Patrik Martin
Haha the best part is when the turret blows off :D

Re: Mad Tank whith CA

Posted: Thu Mar 05, 2009 2:58 am
by selinnuroglu
hi maestro it is a great job!!!!! I really wonder how did you do the track mark on the ground can you give me some hints
thanks in advance

Re: Mad Tank whith CA

Posted: Thu Mar 05, 2009 9:28 am
by Carl Buhre
selinnuroglu wrote:hi maestro it is a great job!!!!! I really wonder how did you do the track mark on the ground can you give me some hints
thanks in advance
Cheshirsky answered that question in another thread, let me quote him:
Cheshirsky wrote:Hello mr Luigi! :)
Excuse me, but my lammer English sometimes prevents me to understand ideas of the interlocutor correctly. :oops: Are You meant this "mudtrack"?
Image
If I'm right, any lessons on this theme at me are not present, but I have very ancient plugin (probably still ancient Autodesk itself :D ) for creation of traces for some seconds. This 3dsmax plug-in absolutely free, it called Sisyphus Software MAXTRAX II and it is rather simple in training. I tried it in max-versions 9-2008, but I think in max2009 it will not work.
In archive with the plug (just put a dlo-file in plugins folder) also there is very accessible manual.
You can download this archive here -> http://rapidshare.com/files/144392500/m ... 9.rar.html
(http://forum.craftanimations.com/viewto ... p=443#p443)

Re: Mad Tank whith CA

Posted: Wed Mar 11, 2009 8:25 pm
by selinnuroglu
thank you!!! ;)

Re: Mad Tank whith CA

Posted: Tue Mar 17, 2009 2:50 pm
by Luigi Tramontana
If you use max there is a script in the forum: http://forum.craftanimations.com/viewtopic.php?f=8&t=79
I created it because i did not find any support for max 2009.
It requires more work than the plugin, but with some effort you could create such tracks with this script.

Re: Mad Tank whith CA

Posted: Wed Jul 22, 2009 2:49 pm
by firetaw
that turret blowing off caught me by surprise :shock: great work btw

Re: Mad Tank whith CA

Posted: Fri Jun 24, 2011 8:20 pm
by tweenish
So much unexpected detail in this animation, it still deserves credit two years later. Any newer work to display?