Clone Error!!

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Joined: Tue May 31, 2011 3:32 pm

Clone Error!!

Post by yjcnbnbnb200 » Tue May 31, 2011 4:01 pm

Hello ~ :? My English is not very well~
I met a very very serious problem of using CLONE~
Please see my screen capture below:
I have a car and I finished linked its body parts and animated them.
What I want to do is to make about 10 copys of them and make them a convoy.But after I press CLONE, It cloned about 28 copys of my carbody in the same place, and all 29 carbody are child of 4WheelerExt_BodyBaseMesh (my be it is called this...), and which is very strange is that the cloned set is correct, all the wrong copys are under my origin group (it means that after I pressed clone it changed my origin 4WheelExt group), please help me, It crashed my max many times and I can not continue any more.......... :cry:

Patrik Martin
Posts: 321
Joined: Mon Feb 25, 2008 1:07 pm
Location: Gothenburg, Sweden

Re: Clone Error!!

Post by Patrik Martin » Tue Jun 07, 2011 1:58 pm

Hi yjcnbnbnb200,

This is a known bug that clone copies to many copies of the high-poly meshes. We are currently looking in to the problem and will get back to you as soon as we have a solution to the problem.

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