Extra wheel mesh in cinema 4d

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kelumpj
Posts: 5
Joined: Wed Dec 29, 2010 6:04 am

Extra wheel mesh in cinema 4d

Post by kelumpj » Fri Dec 31, 2010 5:55 pm

Hi,
I used the 6-wheeler truck template to rig a 6 wheeler peterbilt truck..all going well except two extra wheels..Extra wheel meshes are under -
Truck_carbody mesh > Truck chasis relocator mesh > Middle Boogie right chasis suspension > middle boogie right wheel mesh > the polygon middle tire of the truck..

All the tires and truck body behaving good except two extra wheels which change its shape - scaling (tire becomes flat while rotating) and comes to the correct shape..this keeps happening again and again..for example the from the side both wheels become eliptical and gets the correct shape, and again it happens..

For the extra wheels inputs - there were two options, truck and keyboard, I selected truck and selected truck's rear wheels - for example for rear middle left wheel of the truck, I selected rear left wheel..am terribly confused here..what causes this..can you please help me with extra wheels..I referred the manual but it doesnt have much data on this.. :shock:

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Micael Belin
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Location: Gothenburg, Sweden
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Re: Extra wheel mesh in cinema 4d

Post by Micael Belin » Sat Jan 01, 2011 11:09 pm

Probably a long shot, but are you using the scaling tool when scaling the extrawheels?
micael.fredriksson@craftanimations.com
http://www.craftanimations.com

kelumpj
Posts: 5
Joined: Wed Dec 29, 2010 6:04 am

Re: Extra wheel mesh in cinema 4d

Post by kelumpj » Sun Jan 02, 2011 2:22 am

Micael Belin wrote:Probably a long shot, but are you using the scaling tool when scaling the extrawheels?
Yes I use TRANSFER from FUNCTIONS menu and then scale and move the extra wheel mesh to fit each of the wheels..I should be using scale tool right...? :o

kelumpj
Posts: 5
Joined: Wed Dec 29, 2010 6:04 am

Re: Extra wheel mesh in cinema 4d

Post by kelumpj » Sun Jan 02, 2011 2:32 am

Though CRAFT DIRECTOR works similar in all 3d packages..there are some settings specific to each package..in Craft's official video tutorials there was no help for C4D..please be kind enough to make some explanatory tutorials for CINEMA 4D..Not Maya and 3Ds Max only are leading 3D packages..C4D has won a greater global recognition as a user-friendly. easy-to-learn 3d environment..besides it doesnt use heavy hardware profiles..great 3d content in a very short period of time...please Craft consider making tutorials for all 3d packages..plus am sure you need to consider Blender, Houdini etc users too..besides, C4D having many versions that may demand CD...engineering, broadcasting and architectural editions. :)

kelumpj
Posts: 5
Joined: Wed Dec 29, 2010 6:04 am

Re: Extra wheel mesh in cinema 4d

Post by kelumpj » Mon Jan 03, 2011 12:05 pm

Someone please help me... :?

kelumpj
Posts: 5
Joined: Wed Dec 29, 2010 6:04 am

Re: Extra wheel mesh in cinema 4d

Post by kelumpj » Mon Jan 03, 2011 6:54 pm

This seems to be the worst forum I've ever seen.....ok I give up!

Patrik Martin
Partner
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Location: Gothenburg, Sweden
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Re: Extra wheel mesh in cinema 4d

Post by Patrik Martin » Wed Jan 05, 2011 10:14 am

Hi Kelumpj,

We have been off during the winter so that is why we have not been answering directly.

Here you have an explanation to the scaling part:
http://docs.craftanimations.com/getting ... ema4d.html

Hope you get it going correct
Patrik
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com

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