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Cinema 4D 11.5: NOTHING HAPPENS !!!!!!

Posted: Thu Aug 05, 2010 5:00 pm
by ECO1
Hi!, I am using Cinema 4D 11.5 with Craft Director Studio 10.1.2, but nothing ever happens !!!!. What's wrong?. When I load a 3d model of a car and try to insert a 4WheelerExt vehicle, I don't see nothing on the screen about the 4WheelerExt that I have just inserted. Any idea?. Thank you so much for your help!.

Image:
http://www.pixhost.org/show/1253/3294130_cinema4d.jpg

Re: Cinema 4D 11.5: NOTHING HAPPENS !!!!!!

Posted: Fri Aug 06, 2010 10:27 am
by Micael Belin
Hi ECO1,

The car is there, it's just very very small. CDS creates the initial dummy model by measures of meters, and for some reason CINEMA 4D runs everything in hundreds of meters. Therefore the dummy model gets created very small.

Simply select the chassis node and scale the dummy model up. But make sure to scale it using the scale transform tool, not just the mesh. Otherwise the tool will not work accordingly.. Check the getting started tutorial for CINEMA 4D in the CDS help documentation for more information.

Re: Cinema 4D 11.5: NOTHING HAPPENS !!!!!!

Posted: Sat Aug 07, 2010 8:46 pm
by ECO1
Micael:

Thank you so much for your help !!!!!!!!!!!!.

I solved the problem following your instructions.

Regards!

ECO1

Re: Cinema 4D 11.5: NOTHING HAPPENS !!!!!!

Posted: Thu Jan 05, 2012 8:13 pm
by tyroller
Thank you - this hint did help us too.

To match our car model we did rescale the dummy model (only using the scale transform tool) to something about 450.
But now it seem's the car does behave different - seems the scale does affect the physics.
Is there any advise how to fix this?

Re: Cinema 4D 11.5: NOTHING HAPPENS !!!!!!

Posted: Mon Jan 09, 2012 11:22 am
by Patrik Martin
tyroller wrote:Thank you - this hint did help us too.

To match our car model we did rescale the dummy model (only using the scale transform tool) to something about 450.
But now it seem's the car does behave different - seems the scale does affect the physics.
Is there any advise how to fix this?
It should not behave any different but try to uncheck the "Use Fast Ray Cast" under the "Ray Cast Properties" in the configuration.