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Input device

Posted: Thu Apr 29, 2010 6:44 pm
by jswanson
I am looking into buying 4 Wheeler Extended for my company so we can create simulations in 3Ds Max. We already have a Logitech G25 Racing Wheel. Will this work as an input device for "driving" vehicles?

Re: Input device

Posted: Tue May 04, 2010 10:36 am
by Patrik Martin
jswanson wrote:I am looking into buying 4 Wheeler Extended for my company so we can create simulations in 3Ds Max. We already have a Logitech G25 Racing Wheel. Will this work as an input device for "driving" vehicles?
Hi Jswanson,

I am glad to hear that you are aiming to buy the Craft 4-Wheeler Extended.
The G25 Racing Wheel will work with Craft Director Studio, however I know that Logitech has designed the wheel a bit differently from the normal way in terms of the signals from it to the computer that Craft Director Studio reads. In example you will probably notice that you are going to have trouble with the gas pedal and braking.
I know that it is possible to change the behavior by changing the offset in the advanced function of an input to get it to the better but unfortunately I do not have a G25 here so I can give you the exact advanced changes.

My suggestion is that you test it out by trying the trial that you can download from here: http://www.craftanimations.com/products ... o/download
My personal favorite is to use a game-pad with analog sticks.

//Patrik

Re: Input device

Posted: Wed Jun 30, 2010 9:35 am
by joolifinaa
I have download craft Director Studio.Its really great tips.Thanks to give advice about craft Director Studio.Its allow game developers to enhance in-game cinematics through a modular, configurable system that replicates a specific rig within the host application.Is also provide realistic and accurate vehicle incident and traffic animation, collision visualizations.