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Attach Spherical Cam (problem)
Posted: Mon Nov 16, 2009 6:00 pm
by gcpdesign
my steps
1. create 4WheelerEx
2. make ground
3. record car
4. create sphere cam
5. target sphere cam _ parent car body
6. record cam
result : problem - after attaching camera in car body , car running wheels detaching and again attching / detaching and again attching / detaching and again attching /detaching and again attching)))
I can I choose not correct object attach ?
In what a problem of my actions?
help please.
tnx
Re: Attach Spherical Cam (problem)
Posted: Tue Nov 17, 2009 1:16 pm
by Carl Buhre
gcpdesign,
Are you sure you're attaching SphereCam_01_TargetMesh as a child to the car, and not the camera? If you've changed your car like instructed in
this thread then I don't know what's wrong because it works for me.
I've attached an image of my hierarchy.
Re: Attach Spherical Cam (problem)
Posted: Wed Nov 18, 2009 1:41 am
by gcpdesign
I have made too most
please look this video _its result (wheels problem)
http://vimeo.com/7673623
In what a problem?
tnx
Re: Attach Spherical Cam (problem)
Posted: Wed Nov 18, 2009 9:05 am
by Carl Buhre
gcpdesign wrote:I have made too most
please look this video _its result (wheels problem)
http://vimeo.com/7673623
In what a problem?
tnx
Hmm, very strange. If you move the time slider to the first frame and press Resimulate in Craft Director Studio's main window (instead of Record) then let the whole animation be Resimulated, does it make any difference?
Re: Attach Spherical Cam (problem)
Posted: Wed Nov 18, 2009 10:51 am
by gcpdesign
I have made, the same result
Re: Attach Spherical Cam (problem)
Posted: Wed Nov 18, 2009 3:22 pm
by Carl Buhre
Hmm, I think we need to take a look at your scene. I've sent you an e-mail regarding this.
Re: Attach Spherical Cam (problem)
Posted: Mon Dec 07, 2009 4:26 pm
by Carl Buhre
The problem has now been fixed and the fix will be included in our next release (version 9.4.1). Thank you for reporting this.