scaling issue, My car is longer how to match it?!
Posted: Sun Sep 07, 2008 1:05 pm
Hello
I have a car model ( particularly a cartoon machine ) which is longer than that of the craft's .. so I needed to move the vertexes of craft's extended car proxy to match to mine especially at body parts .. so the GravityDirectionMesh goes below the GroundPlane
and when animating, my car scales nonuniform so that it becomes distorted... as well as falling down to the half of the wheel below the Ground plane....
how can I fix this??
thank you in advance
I have a car model ( particularly a cartoon machine ) which is longer than that of the craft's .. so I needed to move the vertexes of craft's extended car proxy to match to mine especially at body parts .. so the GravityDirectionMesh goes below the GroundPlane
and when animating, my car scales nonuniform so that it becomes distorted... as well as falling down to the half of the wheel below the Ground plane....
how can I fix this??
thank you in advance