After touch down from jump, wheels pentetrate the car body.
Posted: Sat Sep 06, 2008 8:25 pm
This is my first time on this forum, so first of all, hi to everyone.
Now. Me and a friend toyed a bit with the car simulation module in CDT. Most of the things came out pretty fine and we decided to try something a bit more complicated. We set up a simple scene with a car jumping over a gap in a bridge. The animation came out good enough as well with one single exception. Upon touch down, the wheels of the car have a strong reaction and go up right through the body of the car and then they come to a stable position. We have tried to figure out what parameters to tweak in order to prevent that from happening, but until now we have been unsuccessful.
Did anybody have a similar situation? Does anyone now how could we solve this issue?
I've attached some images in order to make my point clear.
Thanks.
Now. Me and a friend toyed a bit with the car simulation module in CDT. Most of the things came out pretty fine and we decided to try something a bit more complicated. We set up a simple scene with a car jumping over a gap in a bridge. The animation came out good enough as well with one single exception. Upon touch down, the wheels of the car have a strong reaction and go up right through the body of the car and then they come to a stable position. We have tried to figure out what parameters to tweak in order to prevent that from happening, but until now we have been unsuccessful.
Did anybody have a similar situation? Does anyone now how could we solve this issue?
I've attached some images in order to make my point clear.
Thanks.