Tracked Vehicle Jumping

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MotherSuperior
Posts: 3
Joined: Tue Aug 18, 2009 9:08 pm

Tracked Vehicle Jumping

Post by MotherSuperior » Tue Aug 18, 2009 9:23 pm

I have been fussing with different settings for the tracked vehicle and 4-wheel vehicle templates, but I'm having a hard time figuring out exactly how to make either jump. I've seen other threads that talk about enabling jumping but I don't see that option in anything other then the 2-wheeled vehicle options. Is there a way to simulate this if the settings don't exist? Am I missing something?

Carl Buhre
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Re: Tracked Vehicle Jumping

Post by Carl Buhre » Wed Aug 19, 2009 10:59 am

MotherSuperior wrote:I have been fussing with different settings for the tracked vehicle and 4-wheel vehicle templates, but I'm having a hard time figuring out exactly how to make either jump. I've seen other threads that talk about enabling jumping but I don't see that option in anything other then the 2-wheeled vehicle options. Is there a way to simulate this if the settings don't exist? Am I missing something?
Craft Crawler Extended has never had a jumping mode and Craft 4-Wheeler Extended had its jumping mode removed because it wasn't stable and didn't create realistically looking landings.

You can make a tank jump/lift from the ground, using other methods though. One way would be by using Craft ExtraWheels for ALL wheels (incl. the 4 Crawler wheels) and using "Suspension Length (Radius Relative)" to limit how far from the ground the wheels can be and then you can manually key frame the Chassis Relocator of the Crawler to make it look like it jumps or drives over a log/ledge.

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