Car is falling through the ground plane ?
Posted: Wed Jun 17, 2009 7:00 pm
Hello,
I do have a street, done in 3dsmax and the object is an Edit Poly.
I double checked the geometry, and it's a perfect mesh, all in quads, no gaps, no hidden vertices or anything else.
When I want to use that edit poly mesh as my groundplane, and I link the arrow from the 4wheeler to it, the car is sinking through the ground-plane.
what's the problem ?
thx
I do have a street, done in 3dsmax and the object is an Edit Poly.
I double checked the geometry, and it's a perfect mesh, all in quads, no gaps, no hidden vertices or anything else.
When I want to use that edit poly mesh as my groundplane, and I link the arrow from the 4wheeler to it, the car is sinking through the ground-plane.
what's the problem ?
thx