I'm having an issue with my Spline Speed Controller in 3ds Max 2023. Even after modifying the settings for my various waypoints, they all seem to copy the behavior of Waypoint01.
The settings appear accurate in the CSD, but the actual behavior is not as expected. For instance, when I apply a 4-second delay to WP01, all other waypoints exhibit the same delay. Any suggestions on how to resolve this?
Waypoints Mimicking Behavior in Spline Speed Controller
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Re: Waypoints Mimicking Behavior in Spline Speed Controller
Hi,
I have made tests with both a 3ds max line (spline) and Spline Speed-Controller's own spline creation and am not experiencing any issues with the delay function for example.
What spline are you using?
Does all the waypoints show a yellow color instead of green once you edit WP01? (yellow = delay)
Are you running the latest version of Craft Director Studio?
I have made tests with both a 3ds max line (spline) and Spline Speed-Controller's own spline creation and am not experiencing any issues with the delay function for example.
What spline are you using?
Does all the waypoints show a yellow color instead of green once you edit WP01? (yellow = delay)
Are you running the latest version of Craft Director Studio?
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Re: Waypoints Mimicking Behavior in Spline Speed Controller
Hi,
Thanks for getting back to me, I realized that simplified Parameter option was on. That fixed my problem.
Thanks for getting back to me, I realized that simplified Parameter option was on. That fixed my problem.
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Re: Waypoints Mimicking Behavior in Spline Speed Controller
Great that you got it working! Thank you for reporting back.
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