Noob looking for suggestions.
Posted: Mon Sep 28, 2020 5:41 pm
I am attempting to see how far I have progressed in a year of animation by redoing a video game go kart (take a guess) animation.
Instead of the old align to spline in cinema 4d I'm trying to do things the professional way with craft.
Currently have 20 karts on the track. Going to be using about 5 tracks total at a lap or two each. The drivers are actually 3d models of my friends and i want to make sure everyone gets a good amount of facetime as well as the animation is done properly.
I finished the first lap with the first driver, but not entirely sure about the best way to proceed. I am just starting to understand the basics and the video tutorials are fantastic but still the advanced scenes are a little over my head.
Any suggestions of the amount of auto vs myself controlling or is trying to set up a speed spline tool the best way or what? Any help is appreciated!
(let me know if you want pictures )
Instead of the old align to spline in cinema 4d I'm trying to do things the professional way with craft.
Currently have 20 karts on the track. Going to be using about 5 tracks total at a lap or two each. The drivers are actually 3d models of my friends and i want to make sure everyone gets a good amount of facetime as well as the animation is done properly.
I finished the first lap with the first driver, but not entirely sure about the best way to proceed. I am just starting to understand the basics and the video tutorials are fantastic but still the advanced scenes are a little over my head.
Any suggestions of the amount of auto vs myself controlling or is trying to set up a speed spline tool the best way or what? Any help is appreciated!
(let me know if you want pictures )