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General Propeties vs input propeties

Posted: Sat Sep 26, 2020 12:23 am
by dv2000
Hi,
What's the difference between General Propeties vs input propeties/

While general properties has gravel roughness and input has shake amplitude. It's kind of confusing? A lot of duplicated systems. Same for burn out and skid, etc. Would be nice to have these simplified or not scatter settings in different dialogs.

Let's say gravel:

GENERAL PARAMETERS HAS:
Gravel Roughness
How rough the gravel shake is.

INPUT PARAMETERS HAS:
Gravel Shake Amplitude Maximum
Determines how hard the vehicle will shake.


Do I adjust both? Do we balance them? How?
If the do the same job why are they called differently confusing us. We think they are two different parameters.

Would be nice to get rid of duplicated settings

Thanks

Re: General Propeties vs input propeties

Posted: Mon Sep 28, 2020 10:26 am
by Patrik Martin
dv2000 wrote:
Sat Sep 26, 2020 12:23 am
Hi,
What's the difference between General Propeties vs input propeties/

While general properties has gravel roughness and input has shake amplitude. It's kind of confusing? A lot of duplicated systems. Same for burn out and skid, etc. Would be nice to have these simplified or not scatter settings in different dialogs.

Let's say gravel:

GENERAL PARAMETERS HAS:
Gravel Roughness
How rough the gravel shake is.

INPUT PARAMETERS HAS:
Gravel Shake Amplitude Maximum
Determines how hard the vehicle will shake.


Do I adjust both? Do we balance them? How?
If the do the same job why are they called differently confusing us. We think they are two different parameters.

Would be nice to get rid of duplicated settings

Thanks
I totally agree with you. This is something that we are going to work more with hopefully soon. My goal is to make the settings more clear and understandable to users.