Key reduction
Posted: Mon Jun 30, 2008 4:03 am
3dsmax
So i have about 10 cars in the scene and around 4000 key frames to animate.
30 frames per second is the setup (could go with 15 but it wont help)
So when i finished animating car #1, my scene file size went from 5 MB to 50 MB.
I figured reducing KEYS might help so i gave it a try (First it takes very long time)
Second MAX will crash without finishing reduction.
Third Is there an option to have it keyframed every 5 or 10 keyframes instead of every single one ?
Or is there a way to reduce keys somehow other than the dopesheet or curve editor ?
Due to insane ammount of keys, max start lagging while animating other cars.
My specs:
INTEL P4 6700 Dual core 1670 mhz
4 gigs of RAM
plenty of space
OS located on Western Ddigital HDD at 10000 RPM for better speed
So i have about 10 cars in the scene and around 4000 key frames to animate.
30 frames per second is the setup (could go with 15 but it wont help)
So when i finished animating car #1, my scene file size went from 5 MB to 50 MB.
I figured reducing KEYS might help so i gave it a try (First it takes very long time)
Second MAX will crash without finishing reduction.
Third Is there an option to have it keyframed every 5 or 10 keyframes instead of every single one ?
Or is there a way to reduce keys somehow other than the dopesheet or curve editor ?
Due to insane ammount of keys, max start lagging while animating other cars.
My specs:
INTEL P4 6700 Dual core 1670 mhz
4 gigs of RAM
plenty of space
OS located on Western Ddigital HDD at 10000 RPM for better speed