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- Posts: 1
- Joined: Thu Sep 02, 2021 6:19 pm
My rig works perfectly rig when the nodes are kept in the root of maya but once I move them into an empty group things break.
This group has no scale or transformations so I wouldnt expect this problem. Is there something I'm missing here?
We typically need to organise our assets as:
Code: Select all
- Posts: 361
- Joined: Mon Feb 25, 2008 1:07 pm
- Location: Gothenburg, Sweden
I think you solved this issue?
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