2 wheeler extended - automous mode

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Hugh
Posts: 2
Joined: Thu Feb 10, 2011 11:09 pm

2 wheeler extended - automous mode

Post by Hugh » Thu Feb 10, 2011 11:15 pm

I'm having trouble with the 2 wheeler extended in autonomous mode. rigging is ok but when I go to record, the rig will do some funky movements at the start and then eventually follow the path. It seems to have an initial velocity that I can't get rid of. It makes it impossible to start a motorcycle from rest and have nice smooth motion. Are there any fixes for this? As of now it is unusable.

Thanks,
Hugh

Patrik Martin
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Posts: 416
Joined: Mon Feb 25, 2008 1:07 pm
Location: Gothenburg, Sweden
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Re: 2 wheeler extended - automous mode

Post by Patrik Martin » Fri Feb 11, 2011 9:11 am

Yes this is a known bug of the 2-Wheeler Extended. I would suggest that you start your animations before, make it stop and then start from that position.
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http://www.craftanimations.com
patrik.martin-at-craftanimations.com

Hugh
Posts: 2
Joined: Thu Feb 10, 2011 11:09 pm

Re: 2 wheeler extended - automous mode

Post by Hugh » Fri Feb 11, 2011 1:54 pm

Thanks Patrik,

Yes, that will work. I just hate doing extra work! lol. It's frustrating because it works great after the initial start. Hopefully a fix will come soon.

Thanks for the reply,

Hugh

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