Pre Rigged Models where to save them

Got questions, comments and/or feedback regarding Craft Director Studio? Post them here.
Forum rules
We only allow posts that
  • Is in English
  • Is related to our tools and the programs they support.

If these rules are not met you are most likely going to be banned.

Please Note:
  • New users will have their posts reviewed before being publicly available for other to see.
Post Reply
gbovs
Posts: 2
Joined: Wed Mar 24, 2010 12:44 am

Pre Rigged Models where to save them

Post by gbovs » Sat Jul 31, 2010 6:42 pm

Hi all

I am new to this so bear with me I am very good with computers and software but new to Craft Dir Studio.

What I wanted to know is where to place Pre Rigged Models (do they go in their own directory or do they go in the main Craft Animations folder)

Many thanks for any help

Nice site well laid out and a lot of detail

User avatar
Micael Belin
CTO
Posts: 168
Joined: Thu Apr 03, 2008 9:39 am
Location: Gothenburg, Sweden
Contact:

Re: Pre Rigged Models where to save them

Post by Micael Belin » Tue Aug 03, 2010 10:29 am

Hi bgovs, welcome to the forum!

Basically, there are two forms of PRMs. One is the full rig, containing a high-poly model rigged with CDS. This you save simply by saving the native scene file, pretty much to a location where you can find it whenever you need it.

The second form, which is a bit more advanced, is to save rigs of CDS tools not yet rigged to a high-poly model. These are for more abstract use and is stored in a .prm file. You create these by using the "save selected..." menu item in the CDS main menu.
I recommend you save these files to your "home folder"/Craft Animations/directorstudio/prm (create it if it does not exist). This way the prm will appear in the prm list next time you start Craft Director Studio.
micael.fredriksson@craftanimations.com
http://www.craftanimations.com

gbovs
Posts: 2
Joined: Wed Mar 24, 2010 12:44 am

Re: Pre Rigged Models where to save them

Post by gbovs » Sun Aug 08, 2010 2:59 am

Hey Thank you for the nice explanation it solved the problem sir

Many thanks

:D

Post Reply

Who is online

Users browsing this forum: No registered users and 35 guests