Search found 105 matches
- Sun Dec 01, 2019 11:36 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Problem with a plane followign a target
- Replies: 1
- Views: 15736
Problem with a plane followign a target
Hi, We have small rc planes following a target. For some reason instead of just following the target our planes go up and down too much, also they always roll and spin. Anyway to decrease this effect where plane would go in a straight line instead of doing crazy flying tricks while following a targe...
- Wed Nov 27, 2019 3:41 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: 360 loop
- Replies: 6
- Views: 25599
Re: 360 loop
UPDATE: the problem is merging terrain and loop. Even using boolean and xref. It seems that craft hates when two surfaces on top of each other. For example, loop has a surface and also there is ground mesh under the loop. This creates two stacked surfaces and craft starts messing up where car falls ...
- Wed Nov 27, 2019 3:28 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: 360 loop
- Replies: 6
- Views: 25599
Re: 360 loop
UPDATE:
it work with full size car but our car is only 15 cm. Maybe there is glitch because the car is small
it work with full size car but our car is only 15 cm. Maybe there is glitch because the car is small
- Wed Nov 27, 2019 3:20 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: 360 loop
- Replies: 6
- Views: 25599
360 loop
Hi,
We need a car to ago around a 360 loop like hot wheels basically upside down. It seems that once car gets closer to 90 degrees it will start flying or going through loop. We tried with and without wheel release. can craft do upside down driving?
Thanks
We need a car to ago around a 360 loop like hot wheels basically upside down. It seems that once car gets closer to 90 degrees it will start flying or going through loop. We tried with and without wheel release. can craft do upside down driving?
Thanks
- Wed Oct 02, 2019 4:23 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Better way to move keys
- Replies: 1
- Views: 17517
Better way to move keys
Hi
Currently to change time and move keys we have to choose each object body, all 4 wheels etc and convert to PRS one at a time and then move keys. Would be nice to change car timing through your program like time offset like phoenix fd has
thanks
Currently to change time and move keys we have to choose each object body, all 4 wheels etc and convert to PRS one at a time and then move keys. Would be nice to change car timing through your program like time offset like phoenix fd has
thanks
- Thu Sep 26, 2019 8:35 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Extra wheels dont have ground release
- Replies: 1
- Views: 23423
Extra wheels dont have ground release
Please add an option for trucks with more than 4 wheels to jump. Our back wheels dont jump up
- Thu Sep 26, 2019 7:02 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Car drives through mesh
- Replies: 1
- Views: 17162
Car drives through mesh
Hi,
i am attaching the scene with the terrain where a car drives through ramp instead of detecting it. It happens only with some mesh. Could you please let us know why some mesh works and some doesnt
Link: https://we.tl/t-wCClwLChsD
i am attaching the scene with the terrain where a car drives through ramp instead of detecting it. It happens only with some mesh. Could you please let us know why some mesh works and some doesnt
Link: https://we.tl/t-wCClwLChsD
- Tue Sep 24, 2019 12:55 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: shaking trailer
- Replies: 2
- Views: 17962
Re: shaking trailer
it looks like when you choose preset setting for the trailer like truck that's when it happens
- Tue Sep 24, 2019 12:14 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: shaking trailer
- Replies: 2
- Views: 17962
shaking trailer
Why when we add a trailer and enable suspension it shakes a lot.
here is the link to the video through we transfer https://we.tl/t-dFEn8RRd0y
thanks
here is the link to the video through we transfer https://we.tl/t-dFEn8RRd0y
thanks
- Mon Sep 23, 2019 9:04 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: six wheeled vehicles
- Replies: 6
- Views: 89188
Re: six wheeled vehicles
or at least combine main car wheels and trailer as one unit so you dont have to check each key to record How do you mean? we have 8 wheeler and making 4 extra wheels requires linking gravity. enabling key per each whe would be nice to jsut shift drag rear wheel from 4 wheel ext and copy as many whe...
- Sat Sep 21, 2019 9:37 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: six wheeled vehicles
- Replies: 6
- Views: 89188
Re: six wheeled vehicles
or at least combine main car wheels and trailer as one unit so you dont have to check each key to record
- Sat Sep 21, 2019 5:32 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: six wheeled vehicles
- Replies: 6
- Views: 89188
Re: six wheeled vehicles
thanks!Carl Buhre wrote: ↑Sat Sep 21, 2019 7:32 amYou can use the tool Extra Wheel. Check out this tutorial:
https://youtu.be/SrqINYDSGGY
(Seen at 3:20)
Would be nice if we could just copy wheels and relocators in the future and they will act as extra wheels. it will be a lot quicker
- Sat Sep 21, 2019 5:27 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: six wheeled vehicles
- Replies: 6
- Views: 89188
six wheeled vehicles
How do you add more wheels? Copying rear wheels did nothing. We need a truck with 4 wheels on the back Thank you
- Mon Sep 16, 2019 3:13 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Problems with moving platforms
- Replies: 13
- Views: 1600398
Re: Problems with moving platforms
Thanks. Could you guys look into TYFlow. I think it can help
tyflow https://www.instagram.com/_tyflow_/?hl=en
tyflow https://www.instagram.com/_tyflow_/?hl=en
- Thu Sep 12, 2019 9:52 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Problems with moving platforms
- Replies: 13
- Views: 1600398
Re: Problems with moving platforms
Hi, The reason why we are having problems with moving grounds is that the tools expect them not to move. Calculating full physics is very hard, and if you have to take in consideration of external forces it gets even harder. In order for our tools to run and simulate in realtime, we take shortcuts....
- Thu Sep 12, 2019 9:31 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Problems with moving platforms
- Replies: 13
- Views: 1600398
Re: Problems with moving platforms
Thank you!
- Thu Sep 12, 2019 6:09 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Problems with moving platforms
- Replies: 13
- Views: 1600398
Re: Problems with moving platforms
But we still dont know how to make a car drive up on a to a moving platform .Not only we cannot link it because the car will be on the ground first. Also we have to have two terrains the ground and a train wagon.
- Thu Sep 12, 2019 5:56 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Problems with moving platforms
- Replies: 13
- Views: 1600398
Re: Problems with moving platforms
I think we found the solution here is the scene link https://we.tl/t-sepMwRYfVk What we did is animated our car on stationary wagons. Then converted car body to PBR. Then we linked animated car body to the train wagons. And only then we used path constraint for train wagons to move This works when t...
- Wed Sep 11, 2019 9:19 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Problems with moving platforms
- Replies: 13
- Views: 1600398
Problems with moving platforms
Hi, I know you told us that platform can go up and down but not move forward and backwards with a vehicle on top. Also even massfx and Bullet simulator have problems with moving platforms side to side. is there a reason why it is so hard to do. We have to animate a car that drives up on top of a mov...
- Sat Aug 24, 2019 1:54 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Misspelled dialog
- Replies: 5
- Views: 32294
Re: Misspelled dialog
you are welcome. Thanks for the awesome product! I cannot imagine doing all this animation work we do without it.