Search found 78 matches

by dv2000
Tue Sep 24, 2019 12:55 am
Forum: Support
Topic: shaking trailer
Replies: 2
Views: 2390

Re: shaking trailer

it looks like when you choose preset setting for the trailer like truck that's when it happens
by dv2000
Tue Sep 24, 2019 12:14 am
Forum: Support
Topic: shaking trailer
Replies: 2
Views: 2390

shaking trailer

Why when we add a trailer and enable suspension it shakes a lot.
here is the link to the video through we transfer https://we.tl/t-dFEn8RRd0y

thanks
by dv2000
Mon Sep 23, 2019 9:04 pm
Forum: Support
Topic: six wheeled vehicles
Replies: 6
Views: 4178

Re: six wheeled vehicles

or at least combine main car wheels and trailer as one unit so you dont have to check each key to record How do you mean? we have 8 wheeler and making 4 extra wheels requires linking gravity. enabling key per each whe would be nice to jsut shift drag rear wheel from 4 wheel ext and copy as many whe...
by dv2000
Sat Sep 21, 2019 9:37 pm
Forum: Support
Topic: six wheeled vehicles
Replies: 6
Views: 4178

Re: six wheeled vehicles

or at least combine main car wheels and trailer as one unit so you dont have to check each key to record
by dv2000
Sat Sep 21, 2019 5:32 pm
Forum: Support
Topic: six wheeled vehicles
Replies: 6
Views: 4178

Re: six wheeled vehicles

Carl Buhre wrote:
Sat Sep 21, 2019 7:32 am
You can use the tool Extra Wheel. Check out this tutorial:

https://youtu.be/SrqINYDSGGY

(Seen at 3:20)
thanks!
Would be nice if we could just copy wheels and relocators in the future and they will act as extra wheels. it will be a lot quicker
by dv2000
Sat Sep 21, 2019 5:27 am
Forum: Support
Topic: six wheeled vehicles
Replies: 6
Views: 4178

six wheeled vehicles

How do you add more wheels? Copying rear wheels did nothing. We need a truck with 4 wheels on the back Thank you
by dv2000
Mon Sep 16, 2019 3:13 pm
Forum: Support
Topic: Problems with moving platforms
Replies: 13
Views: 12685

Re: Problems with moving platforms

Thanks. Could you guys look into TYFlow. I think it can help

tyflow https://www.instagram.com/_tyflow_/?hl=en
by dv2000
Thu Sep 12, 2019 9:52 pm
Forum: Support
Topic: Problems with moving platforms
Replies: 13
Views: 12685

Re: Problems with moving platforms

Hi, The reason why we are having problems with moving grounds is that the tools expect them not to move. Calculating full physics is very hard, and if you have to take in consideration of external forces it gets even harder. In order for our tools to run and simulate in realtime, we take shortcuts....
by dv2000
Thu Sep 12, 2019 9:31 pm
Forum: Support
Topic: Problems with moving platforms
Replies: 13
Views: 12685

Re: Problems with moving platforms

Thank you!
by dv2000
Thu Sep 12, 2019 6:09 pm
Forum: Support
Topic: Problems with moving platforms
Replies: 13
Views: 12685

Re: Problems with moving platforms

But we still dont know how to make a car drive up on a to a moving platform .Not only we cannot link it because the car will be on the ground first. Also we have to have two terrains the ground and a train wagon.
by dv2000
Thu Sep 12, 2019 5:56 pm
Forum: Support
Topic: Problems with moving platforms
Replies: 13
Views: 12685

Re: Problems with moving platforms

I think we found the solution here is the scene link https://we.tl/t-sepMwRYfVk What we did is animated our car on stationary wagons. Then converted car body to PBR. Then we linked animated car body to the train wagons. And only then we used path constraint for train wagons to move This works when t...
by dv2000
Wed Sep 11, 2019 9:19 pm
Forum: Support
Topic: Problems with moving platforms
Replies: 13
Views: 12685

Problems with moving platforms

Hi, I know you told us that platform can go up and down but not move forward and backwards with a vehicle on top. Also even massfx and Bullet simulator have problems with moving platforms side to side. is there a reason why it is so hard to do. We have to animate a car that drives up on top of a mov...
by dv2000
Sat Aug 24, 2019 1:54 am
Forum: Support
Topic: Misspelled dialog
Replies: 5
Views: 3013

Re: Misspelled dialog

Patrik Martin wrote:
Fri Aug 23, 2019 10:49 pm
Ah, the group, thanks dv2000.
you are welcome. Thanks for the awesome product! I cannot imagine doing all this animation work we do without it.
by dv2000
Fri Aug 23, 2019 4:27 pm
Forum: Support
Topic: Misspelled dialog
Replies: 5
Views: 3013

Re: Misspelled dialog

Hi,
here is the link to the picture. We are using the newest version for max.
https://we.tl/t-SquL6frBDa

Thanks
by dv2000
Thu Aug 22, 2019 5:30 pm
Forum: Support
Topic: Misspelled dialog
Replies: 5
Views: 3013

Misspelled dialog

I think there is a misspelled word in 2 wheel ext Auto-break parameter should be brake
by dv2000
Sun Jun 16, 2019 6:44 pm
Forum: Support
Topic: Clone as instance
Replies: 1
Views: 2180

Clone as instance

Hi,
would be nice when you clone craft model it can also clone mesh attached to it as instance and not as a copy. We use GPU rendering and instance doesn't fill up our vram.

Thanks
by dv2000
Wed May 22, 2019 4:01 pm
Forum: Support
Topic: stable car on curvy road
Replies: 3
Views: 2897

Re: stable car on curvy road

Patrik Martin wrote:
Wed May 22, 2019 8:37 am
We will look further in to this issue but do you experience the same issue if you use slow motion factor to slow down the recording?
Hi, I never used this option. Could you tell me where can I find it. THanks
by dv2000
Sun May 19, 2019 7:18 pm
Forum: Support
Topic: stable car on curvy road
Replies: 3
Views: 2897

stable car on curvy road

Hi, is there any way to drive a car fast on a curvy road around 200 miles an hour. We tried all parameters and car just becomes unstable after 150 (current velocity value) We tried steering wheel response factor It is either not enough or too much (also car shake left and right a lot). We use Logite...
by dv2000
Thu May 16, 2019 4:35 pm
Forum: Support
Topic: Flying car
Replies: 3
Views: 2684

Re: Flying car

Thanks. I looked everywhere but I could find it. is it available in 2018 max?
by dv2000
Thu Apr 25, 2019 3:37 am
Forum: Support
Topic: Flying car
Replies: 3
Views: 2684

Flying car

Hi,
We are planning to animate flying cars chase using a helicopter helper. Anyway to disable tilting forward effect on your helicopter when accelerating? I am not sure if a plane helper is agile enough for this.

Thank you