Search found 68 matches

by Henrik Hansson
Thu Oct 15, 2009 9:38 am
Forum: User-created content
Topic: Car Crash WIP
Replies: 8
Views: 13040

Re: Car Crash WIP

Awesome! :D
by Henrik Hansson
Wed Oct 14, 2009 9:53 am
Forum: Support
Topic: Firepower - Muzzle Velocity - Maya Scale
Replies: 4
Views: 5191

Re: Firepower - Muzzle Velocity - Maya Scale

Thank you Yuris for your observations and input! We are aware of some issues with the collisions in firepower and we will try to improve the tool as soon as possible.There is no deadline for it yet but the plan is to extend the Firepower to a full physics tool with improved collision detection so th...
by Henrik Hansson
Mon Sep 28, 2009 4:55 pm
Forum: Support
Topic: Firepower - Muzzle Velocity - Maya Scale
Replies: 4
Views: 5191

Re: Firepower - Muzzle Velocity - Maya Scale

Hello Yuris! The muzzle velocity of the bullets are dependent on the scale of the gun in Firepower. If you scale down the gun to half, the muzzle velocity will also decrease to half. There is however a bug in the Firepower that always divides the muzzle velocity by 4. This is something that we will ...
by Henrik Hansson
Mon Aug 17, 2009 11:35 am
Forum: Support
Topic: How to modify the tamk with a flaccidity track too much?
Replies: 4
Views: 4700

Re: How to modify the tamk with a flaccidity track too much?

Hello sniperswf! One way to remove flaccidity even more is to increase the number of subframes. This will increase the accuracy of the simulation. This is the parameter just below the Flaccidity Reduction parameter. The default value is 10, so try with a value like 15-20. Be careful increasing it to...
by Henrik Hansson
Wed Jul 01, 2009 11:04 am
Forum: User-created content
Topic: New Animations!
Replies: 8
Views: 13592

Re: New Animations!

Wow! Very nice! :)
by Henrik Hansson
Fri Apr 03, 2009 5:20 pm
Forum: Blog posts
Topic: 2009-04-03 - Plugin Development: No prize this time
Replies: 0
Views: 4099

2009-04-03 - Plugin Development: No prize this time

We didn't win the competition yesterday. but it still was a fun and we got to talk to alot of interesting people. So it was not at all a waste of time for us. People we talked to were both impressed of what we do and thought we had a good business idea. There were also people just coming up to us an...
by Henrik Hansson
Thu Apr 02, 2009 4:04 pm
Forum: Blog posts
Topic: 2009-04-02 - Plugin Development: Planting trees
Replies: 0
Views: 3898

2009-04-02 - Plugin Development: Planting trees

I'm right now updating the tree functionality in our main dialog. Do you have any recommendations on how you want it to work. Now is the time to present them ;) I will soon leave the office, to attend to a forum where our company is in a competition. Our CEO will hold a short presentation among seve...
by Henrik Hansson
Mon Mar 30, 2009 5:31 pm
Forum: Blog posts
Topic: 2009-03-30 - Plugin Development: Too much
Replies: 0
Views: 3887

2009-03-30 - Plugin Development: Too much

I know I've been lousy writing blog posts the last weeks. It can be because of these things, pick one: 1) I've have had really much to do the last weeks. The time for writing blog posts has not been prioritized. 2) Since I've been doing almost the same things the entire time, I haven't had so much f...
by Henrik Hansson
Thu Mar 19, 2009 5:02 pm
Forum: Blog posts
Topic: 2009-03-19 - Plugin Development: Rough week...
Replies: 0
Views: 3712

2009-03-19 - Plugin Development: Rough week...

and it is still not over! I have a lot more work to do before I can take the weekend off. Our deadline is tomorrow and we have tons of things left. :shock: But the result will be good, both for us here and for you users. It will be easier to work with our tools and it will all look much nicer. You'l...
by Henrik Hansson
Fri Mar 13, 2009 4:50 pm
Forum: Blog posts
Topic: 2009-03-13 - Plugin Development: Hard work is waiting
Replies: 0
Views: 3652

2009-03-13 - Plugin Development: Hard work is waiting

We all had a lot to do this week with our current project. We have a deadline soon, which we hopefully can hold. But it will take a lot of work next week, I think even some overtime is required. That is not a problem for me. Luckily I have no plans for next week ;)
by Henrik Hansson
Mon Mar 09, 2009 4:58 pm
Forum: Blog posts
Topic: 2009-03-09 - Plugin Development: No more rest
Replies: 0
Views: 3754

2009-03-09 - Plugin Development: No more rest

Back to work again! And it's not that I can relax a bit and just enjoy coming back. No! It's more to do than ever. And it has to be done quick. I will work night and day the coming two weeks. But I don't complain, I like it. (Well, let's see what I think about it in two weeks :shock: ). Today has be...
by Henrik Hansson
Fri Feb 20, 2009 4:17 pm
Forum: Blog posts
Topic: 2009-02-20 - Plugin Development: Vacation!
Replies: 0
Views: 3737

2009-02-20 - Plugin Development: Vacation!

This is my last day here at the office, at least for two weeks. I will be on vacation. But it won't be a relaxing and boring vacation. First I am going to participate in the competition called "Halvvasan" together with Micael (and three more friends). This event is arranged in relation with the comp...
by Henrik Hansson
Tue Feb 17, 2009 3:38 pm
Forum: Blog posts
Topic: 2009-02-17 - Plugin Development: Tonight is the night!
Replies: 0
Views: 4052

2009-02-17 - Plugin Development: Tonight is the night!

Tonight has not so much to do with work, but it will still be fun! We've been invited to participate in a game night at the gamehouse in Liseberg. Liseberg is an amusement park here in Gothenburg. We will have several hours of free playtime with the machines there. Airhockey, Sega rally, clay-pigeon...
by Henrik Hansson
Mon Feb 16, 2009 5:08 pm
Forum: Blog posts
Topic: 2009-02-16 - Plugin Development: Images are nice
Replies: 0
Views: 3756

2009-02-16 - Plugin Development: Images are nice

I've been adding functionality for having images in our new gui. Quite straightforward work but it will be really nice when our new gui is released. Just you wait and see 8-)
by Henrik Hansson
Fri Feb 13, 2009 4:36 pm
Forum: Blog posts
Topic: 2009-02-13 - Plugin Development: Struggling with GUI
Replies: 0
Views: 3908

2009-02-13 - Plugin Development: Struggling with GUI

How come everything has a tendency to be harder than you initially think? I have been struggling with a GUI-matter that just won't give in. You find a way to either solve or avoid a problem and of course a new problem appears directly. I guess every day in a programmers life is like that, but today ...
by Henrik Hansson
Wed Feb 11, 2009 4:31 pm
Forum: Blog posts
Topic: 2009-02-11 - Plugin Development: Back in the game
Replies: 0
Views: 4096

2009-02-11 - Plugin Development: Back in the game

I came back to the office this week. I've been in Monaco on the Imagina-convention. I've been standing in a booth for three days and my feet is still feeling sore. Micael has during this time made a lot of work with our new GUI. I have been trying to get into the Micaels work this week. I will conti...
by Henrik Hansson
Mon Feb 02, 2009 4:25 pm
Forum: Blog posts
Topic: 2009-02-02 - Plugin Development: Preparing for Imagina
Replies: 0
Views: 3833

2009-02-02 - Plugin Development: Preparing for Imagina

I'm going to Monaco tomorrow morning! We will participate in the Imagina convention 4-6 Feb. So I won't be in the office for the rest of the week. I've been preparing for the event today, installing all needed files on the laptop and packing all necessary things. I will be standing in our booth at t...
by Henrik Hansson
Fri Jan 30, 2009 4:03 pm
Forum: Blog posts
Topic: 2009-01-30 - Plugin Development: Working with gui
Replies: 1
Views: 4123

2009-01-30 - Plugin Development: Working with gui

I've started working with a new GUI that will make things much easier for the users. This new GUI will look really cool and I think it can be really good. I'll continue on monday. See ya!
by Henrik Hansson
Wed Jan 28, 2009 4:59 pm
Forum: Blog posts
Topic: 2009-01-28 - Plugin Development: Finally (v.2)
Replies: 0
Views: 3634

2009-01-28 - Plugin Development: Finally (v.2)

I learned in high school that when you're estimating how long time a project can take to finish, always multiply the estimated time with pi and you get a good estimate on how long the project really will take. This method really worked on our restructuring-of-our-repository-project that we planned t...