Search found 407 matches

by Carl Buhre
Wed Jan 29, 2020 5:46 pm
Forum: Support
Topic: Problems with moving platforms
Replies: 13
Views: 1965

Re: Problems with moving platforms

ok it looks like we fixed it. The train terrain mesh was created on an angle because the train is moving downhills. So we had to create a cube alighted to the origin and then attached terrain mesh to the cube in edit poly. I guess craft needs terrain mesh to be perfectly aligned with world space Ni...
by Carl Buhre
Mon Dec 23, 2019 8:35 am
Forum: Support
Topic: Improvements for craft anim
Replies: 1
Views: 712

Re: Improvements for craft anim

I have two suggestions: 1. Please improve jump mode. Even tweaking suspension and max wheel ext still doesn't cut it. Car fly forward too much especially small cars. Just add a setting how fast cars fall to the ground once they are airborne (please see madcar 3 and their jump mode). 2. Please creat...
by Carl Buhre
Tue Nov 19, 2019 7:26 am
Forum: Support
Topic: posso usare litaliano
Replies: 0
Views: 827

Re: posso usare litaliano

English please. :)
by Carl Buhre
Tue Sep 24, 2019 7:28 am
Forum: Support
Topic: six wheeled vehicles
Replies: 6
Views: 1679

Re: six wheeled vehicles

or at least combine main car wheels and trailer as one unit so you dont have to check each key to record How do you mean? we have 8 wheeler and making 4 extra wheels requires linking gravity. enabling key per each whe would be nice to jsut shift drag rear wheel from 4 wheel ext and copy as many whe...
by Carl Buhre
Mon Sep 23, 2019 2:50 pm
Forum: Support
Topic: six wheeled vehicles
Replies: 6
Views: 1679

Re: six wheeled vehicles

dv2000 wrote:
Sat Sep 21, 2019 9:37 pm
or at least combine main car wheels and trailer as one unit so you dont have to check each key to record
How do you mean?
by Carl Buhre
Sat Sep 21, 2019 7:32 am
Forum: Support
Topic: six wheeled vehicles
Replies: 6
Views: 1679

Re: six wheeled vehicles

You can use the tool Extra Wheel. Check out this tutorial:

https://youtu.be/SrqINYDSGGY

(Seen at 3:20)
by Carl Buhre
Thu Aug 22, 2019 6:10 pm
Forum: Support
Topic: Misspelled dialog
Replies: 5
Views: 1457

Re: Misspelled dialog

You are correct! Thanks for bringing this to our attention!
by Carl Buhre
Tue May 21, 2019 2:20 pm
Forum: Support
Topic: All 4WheelerExt lost connection to Craft Director
Replies: 5
Views: 1501

Re: All 4WheelerExt lost connection to Craft Director

Thank you for reporting back on the problem. Are you now able to open your other projects?
by Carl Buhre
Tue May 07, 2019 3:20 pm
Forum: Support
Topic: Problems with activation
Replies: 9
Views: 2122

Re: Problems with activation

Thank you for reporting this. We'll try to reproduce the error and see if we can find out what happened.
by Carl Buhre
Mon May 06, 2019 5:08 pm
Forum: Support
Topic: Problems with activation
Replies: 9
Views: 2122

Re: Problems with activation

Was it working previously and now it's not working? Or are you just now trying out the tools and getting this problem?

Could it be due to your network connection? Slow network? Firewall? Are you behind a proxy? Are using a special DNS solution?
by Carl Buhre
Sat Jan 26, 2019 7:05 pm
Forum: Support
Topic: Saving Crawler work
Replies: 20
Views: 4186

Re: Saving Crawler work

When rigging a crawler track to my model when I save the scene and the CDS rig...upon opening it after closing the file I have to re-parent everything. Is this normal?! Because this is very inefficient...having to re-parent everything. every time I save and close and reopen. Hello Jason! No, that i...
by Carl Buhre
Tue Jan 15, 2019 8:38 am
Forum: Support
Topic: 3d animation
Replies: 9
Views: 9212

Re: 3d animation

WarnerDib wrote:
Mon Jan 14, 2019 11:02 am
That is impressive Ive wanted to make a MoL Trilogy style animation for so long, and I wish I had the patience to do it.
What's "MoL"?
by Carl Buhre
Fri Dec 21, 2018 9:38 pm
Forum: Support
Topic: craftdirectortoolsadaptor_3dsmax2015.gup failed to initialize error
Replies: 5
Views: 2201

Re: craftdirectortoolsadaptor_3dsmax2015.gup failed to initialize error

I use 3dsmax 2015. I downloaded the trial version of craft director. I did the installation successfully. When starting 3dsmax, there is a "craftdirectortoolsadaptor_3dsmax2015.gup failed to initialize error(eror code 126) . What could be the reason for this?" Hello firatturkel! That sounds bad! I'...
by Carl Buhre
Thu Nov 15, 2018 2:25 pm
Forum: Support
Topic: Bad wheel/ different wheel shapes
Replies: 1
Views: 1684

Re: Bad wheel/ different wheel shapes

Hi anyway to make a wheel wobble? Also anyway to use different wheel shapes like a triangle or square? Thanks Hello! If you rotate the 3d model of your wheel a bit (before binding it to the 4-Wheeler's wheel), like my very poor illustration below: http://chattypics.com/files/WobbleWheelPNG_9hdi91b7...
by Carl Buhre
Tue Oct 09, 2018 7:01 am
Forum: User-created content
Topic: Car burnout animation
Replies: 4
Views: 3581

Re: Car burnout animation

The first video isn't working for me but the second one looked really good. Nice work!
by Carl Buhre
Sun Feb 05, 2017 1:23 pm
Forum: Support
Topic: tire stretch
Replies: 1
Views: 3867

Re: tire stretch

Hello!

How did you connect your model wheels to the Craft wheels? Have you changed the scale of the Craft wheels?
by Carl Buhre
Fri Feb 26, 2010 10:28 am
Forum: Support
Topic: craft suspension
Replies: 21
Views: 19204

Re: craft suspension

Sounds like a scale issue. What 3d application are you working in?
by Carl Buhre
Thu Feb 25, 2010 3:56 pm
Forum: Support
Topic: craft suspension
Replies: 21
Views: 19204

Re: craft suspension

That will be ok, as I mentioned, you can strip (delete) the scene of the confidential data and just leave our tools.
by Carl Buhre
Thu Feb 25, 2010 3:21 pm
Forum: Support
Topic: craft suspension
Replies: 21
Views: 19204

Re: craft suspension

Hi, Thanks for the answer. The issue I have is that I get an offset between the original position and the postion of the car when resting. What I am doing is the following: Load the 4WheelerExt Match the overall size of my car Match the wheels position, when doing this the postion of the wheel rela...
by Carl Buhre
Wed Feb 24, 2010 11:31 am
Forum: Support
Topic: Tutorial: Rigging Craft 4-Wheeler Ext. in CINEMA4D
Replies: 21
Views: 27084

Re: Tutorial: Rigging Craft 4-Wheeler Ext. in CINEMA4D

Sounds great! We're looking forward to it.