Search found 14 matches

by Makkster
Fri Dec 03, 2010 12:55 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Moving files between max and maya
Replies: 1
Views: 10643

Moving files between max and maya

I've got a project to work on where I need to take some models from a colleague who is working in Max. From Max I'm going to take a car model and some roads and buildings. I want to put these into Maya and rig the vehicle through craft director studio. I then need to animate the car and add cameras ...
by Makkster
Tue Oct 26, 2010 5:39 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Crawler tracks - track not turning
Replies: 3
Views: 13977

Re: Crawler tracks - track not turning

I'm pretty sure it was, unfortunately though the scene later crashed and when I re-opened it the connection to many of the parts was broken. I've since started again. Can I ask another question? Can you explain how I need to parent the various parts of the crawler tracks? I'm unsure where to parent ...
by Makkster
Mon Oct 25, 2010 4:28 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Crawler tracks - track not turning
Replies: 3
Views: 13977

Re: Crawler tracks - track not turning

Actually, to add further to this - the tread moved for the first few frames but then stopped entirely.
by Makkster
Mon Oct 25, 2010 4:27 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Crawler tracks - track not turning
Replies: 3
Views: 13977

Crawler tracks - track not turning

I've managed to succesfully rig a tank using crawler EXT, Extra wheels, cog wheels and crawler track. I created a movement for the the tank body and wheels and then created the treads when the tank was sitting on the ground. I've ensured that there is a gap for the treads to fit in and that the craw...
by Makkster
Thu Oct 14, 2010 3:36 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Is it possible to pop a wheelie?
Replies: 1
Views: 11279

Is it possible to pop a wheelie?

I'm playing around with the 2 wheeler extended and was wondering if it's possible to configure the bike so I can pull wheelies? I tried adding an observer cam for a giggle and that kind of caused the bike to pull back but also produced crazy results to the front wheel. What I'd like to be able to do...
by Makkster
Tue Oct 05, 2010 3:15 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: change lists
Replies: 0
Views: 18569

change lists

Are there any changelist notes anywhere? I'd like to see the difference between the version I am running of Craft vs the latest ones.
by Makkster
Thu Sep 30, 2010 4:01 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Turret rotation
Replies: 5
Views: 16894

Re: Turret rotation

"Most turrets actually have two joints, one being the tower controlling yaw, then the barrel only controlling pitch. You can achieve this using two observercams, one controlling the tower and yaw, the other controlling the barrel and pitch. It's hierarchy would look something like: chassis->obscam1_...
by Makkster
Thu Sep 30, 2010 11:37 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: Extra wheel causing Maya fatal errors
Replies: 5
Views: 17167

Re: Extra wheel causing Maya fatal errors

Yes that would be great. I have since re set up the scene so I'm no longer using any constraints anywhere. I've also found that I couldn't get cogs to work so I used extra wheels in place of the cogs and scaled them up til they touched the floor. I'm onto the next step of creating treads now so if I...
by Makkster
Thu Sep 30, 2010 9:38 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: Extra wheel causing Maya fatal errors
Replies: 5
Views: 17167

Re: Extra wheel causing Maya fatal errors

Thanks Micael.

I've got it working now - using parenting was the answer.
by Makkster
Wed Sep 29, 2010 11:18 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Extra wheel causing Maya fatal errors
Replies: 5
Views: 17167

Re: Extra wheel causing Maya fatal errors

I've now learnt that the problem is likely to be the way in which I attached the wheels. I like to use parent constraints and from another thread on this forum it seems that this will cause Maya to crash when you record. I'll give straightforward parenting a try and see if that resolves the issue.
by Makkster
Wed Sep 29, 2010 7:07 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Extra wheel causing Maya fatal errors
Replies: 5
Views: 17167

Extra wheel causing Maya fatal errors

I'm using Maya 2008 and Craft Studio 9.6. I'm currently learning how to rig a tank model. Having successfully rigged the Crawler EXT to the main body and drive wheels, a firepower node to the gun and an observer cam to make the turret work. Next I'm attempting to get the extra wheels to work. At thi...
by Makkster
Wed Sep 29, 2010 3:43 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Turret rotation
Replies: 5
Views: 16894

Re: Turret rotation

Ok, I gave that a go - it worked a treat! Thanks again.
by Makkster
Wed Sep 29, 2010 3:06 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Turret rotation
Replies: 5
Views: 16894

Re: Turret rotation

Ha ha, no wonder i couldn't get it then. Thanks I shall give this method a try.
by Makkster
Wed Sep 29, 2010 1:34 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Turret rotation
Replies: 5
Views: 16894

Turret rotation

I'm currently learning how to configure the CrawlerExt and apply this to a tank model in Maya that I'd like to rig up. I have added a firepower and would like to attach this to my high poly gun turret so that I can then use the right thumbstick on my xbox controller to make the gun turret rotate. Un...