Search found 3 matches

by mowax
Fri Jul 03, 2009 2:38 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: fixed axis possible in 4-wheeler?
Replies: 7
Views: 24252

Re: fixed axis possible in 4-wheeler?

yeah, but that'S no problem. i can do that at the end, now that i know that it works that way. but another question: i wanna move the steering-rotation axis of the front wheels a little bit inward, because the pivot for that is not exactly at the center of the tire. now i moved the maya pivot point ...
by mowax
Fri Jul 03, 2009 11:43 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: fixed axis possible in 4-wheeler?
Replies: 7
Views: 24252

Re: fixed axis possible in 4-wheeler?

wow, looks very interesting.

now, for the willys-jeep, i deleted the rotate z keyframes and put an aim constraint between the left and right wheels, pointing to each other. that works fine for me right now.
by mowax
Thu Jul 02, 2009 3:37 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: fixed axis possible in 4-wheeler?
Replies: 7
Views: 24252

fixed axis possible in 4-wheeler?

hi there! i've modeled an willys jeep in maya. now, the animation with craft 4-wheeler works fine on it, but there is an issue: if i look from the front on it, the wheels are always parallel to each other and 90° to the ground, but shifted in height. like it is normal when every wheel has it's own s...