Search found 5 matches

by moralist-boy
Wed May 20, 2009 9:20 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: Help on rigging multiple cars
Replies: 8
Views: 16646

Re: Help on rigging multiple cars

thanks Carl , really appreciate for your help . yesterday i tried the bake script ! it writes some key frame for the high poly object, however when i delete the dummy object the high poly no longer moves !!! the copy and pasting solution in the graph editor seems to work fine . I'm happy to hear tha...
by moralist-boy
Tue May 19, 2009 1:54 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Help on rigging multiple cars
Replies: 8
Views: 16646

Re: Help on rigging multiple cars

sorry ! i thought that you already knew that i'm using max ! :oops:
thanks again ,
i'm looking forward for your help
by moralist-boy
Tue May 19, 2009 1:34 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Help on rigging multiple cars
Replies: 8
Views: 16646

Re: Help on rigging multiple cars

Carl Buhre wrote:or simply bake the animation to get the key frames from low poly to high poly.
how can i bake the low poly animation keyframes to the high poly ?
by moralist-boy
Tue May 19, 2009 11:07 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: Help on rigging multiple cars
Replies: 8
Views: 16646

Re: Help on rigging multiple cars

thanks for your Help . but since i want all the cars to have same animation. - move together with same speed and direction - with 11 different car rigs how can i do so ? i prefer to use only one 4wheelext and some how use it for all ! if i could somehow paste the keys from the low poly car to it's l...
by moralist-boy
Tue May 19, 2009 7:57 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: Help on rigging multiple cars
Replies: 8
Views: 16646

Help on rigging multiple cars

HI , I have a scene with about 300 cars in it consist of about 11 different model and the others are copy! i want record a simulation using a 4wheel ext. and use it to rig all the cars so the cars can all move together . is there a way to do this without pain ??? :( the cars should be placed in a 50...