Search found 5 matches
- Wed Oct 14, 2020 7:08 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Use animated car in Unreal Engine 4
- Replies: 25
- Views: 1764081
Re: Use animated car in Unreal Engine 4
FIXED IT! I long suspected that the issue with the wheels had something to do with pivot point, and it appears that was the case. I don't know what's happening under the hood - but when I baked the pivot point, the issue was resolved. Whether a single geometry or in a group, I have imported the car ...
- Tue Oct 13, 2020 11:01 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Use animated car in Unreal Engine 4
- Replies: 25
- Views: 1764081
Re: Use animated car in Unreal Engine 4
ok, if found something interesting, and i'm not sure how to rectify it - but there seems to be some transform that is getting left at the origin when I constrain things to the craft rig mesh, and export the constrained mesh. since the export seemed to play fine in maya, i decided to drop it into ble...
- Tue Oct 13, 2020 10:41 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Use animated car in Unreal Engine 4
- Replies: 25
- Views: 1764081
Re: Use animated car in Unreal Engine 4
Hey Patrick, thank you for your suggestions - I'm using: 4wheeler free Maya I was only constraining the group node that had the meshes in it, before. After your suggestion, I constrained all of the individual meshes and got the same results as before. I then combined the wheel geo, deleted history, ...
- Tue Oct 13, 2020 8:48 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Use animated car in Unreal Engine 4
- Replies: 25
- Views: 1764081
Re: Use animated car in Unreal Engine 4
Hoping I can add some images for illustration of what my wheels are doing. . . first image shows wheels correct when scrubbing, but when playing or rendering, they rotate around a strange axis (other 2 images)
- Tue Oct 13, 2020 6:27 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Use animated car in Unreal Engine 4
- Replies: 25
- Views: 1764081
Re: Use animated car in Unreal Engine 4
Hi, I am having similar problems where exporting animated mesh from maya to unreal doesn't work as expected. I have constrained my model to the craft rig, baked the keys and exported both fbx and abc. The body of the car moves correctly, but the wheels act as if their pivot point has been changed. I...