Search found 12 matches

by microbious
Wed Jul 02, 2008 5:48 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: MERGE
Replies: 6
Views: 17522

Re: MERGE

3dsmax Do you guys know how to merge scene with prepared car into another scene without having to link all the objects again ? If you have a model that is rigged and the parts are linked/parented you are able to merge this model with max own merge function. But remember that you must merge all the ...
by microbious
Mon Jun 30, 2008 11:55 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: hand brake
Replies: 2
Views: 12159

Re: hand brake

Thanks, that be great and it will also provide much more realistic hand break effect.
by microbious
Mon Jun 30, 2008 11:52 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Collision
Replies: 7
Views: 19198

Re: Collision

Thank you, i will keep my eye on updates.
by microbious
Mon Jun 30, 2008 6:19 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: Key reduction
Replies: 3
Views: 13564

Re: Key reduction

Actually there is a way to work around it but a feature that will take care of it is a must. Basically the brakes or suspension do not need to be keyframed because they are linked to the object. TurnBaseMesh GravityDirectionMesh WheelBottomMesh CAMERAS These and WHO knows how many others do not need...
by microbious
Mon Jun 30, 2008 4:03 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: Key reduction
Replies: 3
Views: 13564

Key reduction

3dsmax So i have about 10 cars in the scene and around 4000 key frames to animate. 30 frames per second is the setup (could go with 15 but it wont help) So when i finished animating car #1, my scene file size went from 5 MB to 50 MB. I figured reducing KEYS might help so i gave it a try (First it ta...
by microbious
Sun Jun 29, 2008 10:44 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Collision
Replies: 7
Views: 19198

Re: Collision

Yes, maybe the engine does support collisions as it is right now, but they have many things going on at Craft and maybe a few other stuff was more important to get in before collisions, but like I said, collisions are under development but I don´t know when it´s done./Stefan What else would need to...
by microbious
Sun Jun 29, 2008 12:33 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: MERGE
Replies: 6
Views: 17522

Re: MERGE

Posting all in the same place would not be a good idea for the reasons that each question is unique.
Having them all in one place will not give me any as much reply as i would get if they are separate.
by microbious
Sun Jun 29, 2008 12:31 am
Forum: Craft Director Studio - Help, Feedback and more
Topic: Collision
Replies: 7
Views: 19198

Re: Collision

scene would have way to many collisions to work with reactor.
Not likes its a big deal, its just gonna take to much time for each bump into another car, dont you think.

The plugin engine supports collisions, i wonder why it wasnt there long time ago
by microbious
Sat Jun 28, 2008 7:44 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: MERGE
Replies: 6
Views: 17522

MERGE

3dsmax
Do you guys know how to merge scene with prepared car into another scene without having to link all the objects again ?
by microbious
Sat Jun 28, 2008 7:42 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: hand brake
Replies: 2
Views: 12159

hand brake

3dsmax
Is there a way to setup rear tires brake input and or separate front from back with 4 wheeler ?
by microbious
Sat Jun 28, 2008 7:41 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: jumping
Replies: 1
Views: 10961

jumping

3dsmax
any one knows how to change where is the center of cars gravity with 4 wheeler ?
by microbious
Sat Jun 28, 2008 7:39 pm
Forum: Craft Director Studio - Help, Feedback and more
Topic: Collision
Replies: 7
Views: 19198

Collision

3dsmax
Anyone knows how to set up the collision with other cars with 4 wheeler ?