Search found 12 matches
- Wed Jul 02, 2008 5:48 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: MERGE
- Replies: 6
- Views: 17522
Re: MERGE
3dsmax Do you guys know how to merge scene with prepared car into another scene without having to link all the objects again ? If you have a model that is rigged and the parts are linked/parented you are able to merge this model with max own merge function. But remember that you must merge all the ...
- Mon Jun 30, 2008 11:55 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: hand brake
- Replies: 2
- Views: 12159
Re: hand brake
Thanks, that be great and it will also provide much more realistic hand break effect.
- Mon Jun 30, 2008 11:52 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Collision
- Replies: 7
- Views: 19198
Re: Collision
Thank you, i will keep my eye on updates.
- Mon Jun 30, 2008 6:19 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Key reduction
- Replies: 3
- Views: 13564
Re: Key reduction
Actually there is a way to work around it but a feature that will take care of it is a must. Basically the brakes or suspension do not need to be keyframed because they are linked to the object. TurnBaseMesh GravityDirectionMesh WheelBottomMesh CAMERAS These and WHO knows how many others do not need...
- Mon Jun 30, 2008 4:03 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Key reduction
- Replies: 3
- Views: 13564
Key reduction
3dsmax So i have about 10 cars in the scene and around 4000 key frames to animate. 30 frames per second is the setup (could go with 15 but it wont help) So when i finished animating car #1, my scene file size went from 5 MB to 50 MB. I figured reducing KEYS might help so i gave it a try (First it ta...
- Sun Jun 29, 2008 10:44 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Collision
- Replies: 7
- Views: 19198
Re: Collision
Yes, maybe the engine does support collisions as it is right now, but they have many things going on at Craft and maybe a few other stuff was more important to get in before collisions, but like I said, collisions are under development but I don´t know when it´s done./Stefan What else would need to...
- Sun Jun 29, 2008 12:33 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: MERGE
- Replies: 6
- Views: 17522
Re: MERGE
Posting all in the same place would not be a good idea for the reasons that each question is unique.
Having them all in one place will not give me any as much reply as i would get if they are separate.
Having them all in one place will not give me any as much reply as i would get if they are separate.
- Sun Jun 29, 2008 12:31 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Collision
- Replies: 7
- Views: 19198
Re: Collision
scene would have way to many collisions to work with reactor.
Not likes its a big deal, its just gonna take to much time for each bump into another car, dont you think.
The plugin engine supports collisions, i wonder why it wasnt there long time ago
Not likes its a big deal, its just gonna take to much time for each bump into another car, dont you think.
The plugin engine supports collisions, i wonder why it wasnt there long time ago
- Sat Jun 28, 2008 7:44 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: MERGE
- Replies: 6
- Views: 17522
MERGE
3dsmax
Do you guys know how to merge scene with prepared car into another scene without having to link all the objects again ?
Do you guys know how to merge scene with prepared car into another scene without having to link all the objects again ?
- Sat Jun 28, 2008 7:42 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: hand brake
- Replies: 2
- Views: 12159
hand brake
3dsmax
Is there a way to setup rear tires brake input and or separate front from back with 4 wheeler ?
Is there a way to setup rear tires brake input and or separate front from back with 4 wheeler ?
- Sat Jun 28, 2008 7:41 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: jumping
- Replies: 1
- Views: 10961
jumping
3dsmax
any one knows how to change where is the center of cars gravity with 4 wheeler ?
any one knows how to change where is the center of cars gravity with 4 wheeler ?
- Sat Jun 28, 2008 7:39 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Collision
- Replies: 7
- Views: 19198
Collision
3dsmax
Anyone knows how to set up the collision with other cars with 4 wheeler ?
Anyone knows how to set up the collision with other cars with 4 wheeler ?