unfortunately, installing the latest bundle didn't solve the problem with the file
the file doesn't open either in 64 or 32 bit max
any ideas?
Search found 5 matches
- Wed Nov 26, 2008 7:58 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Crash after animation set up
- Replies: 7
- Views: 17684
- Wed Nov 19, 2008 11:36 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Crash after animation set up
- Replies: 7
- Views: 17684
Re: Crash after animation set up
just sent the file to that mail.
hope to hear from you soon!
thanx for the fast response!
hope to hear from you soon!
thanx for the fast response!
- Tue Nov 18, 2008 8:26 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Crash after animation set up
- Replies: 7
- Views: 17684
Re: Crash after animation set up
the file doesn't open neither in 32 nor in 64 bit 2008 max...
it says
"an error has occurred and the application will now close.
do you want to attempt to save a copy of the current scene?"
should i send this file straight to that email with no special subject in the subject line?
it says
"an error has occurred and the application will now close.
do you want to attempt to save a copy of the current scene?"
should i send this file straight to that email with no special subject in the subject line?
- Tue Nov 18, 2008 3:24 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Crash after animation set up
- Replies: 7
- Views: 17684
Crash after animation set up
hey ppl! first off i'd like to say that this is a superpowerful plug-in and i m loving it! but lets get straight to the problem: i created some animation of 4wheeler. as long as i keep working on the scene, everything seems to be fine. then i save the file and turn off 3dsmax. the next time i try to...
- Sun Nov 16, 2008 1:14 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Driving in snow
- Replies: 2
- Views: 11655
Re: Driving in snow
maybe make a copy of the road and place it a little below the road, disable it for rendering and then link the craft to this lower road. that's the simpliest way that came to my mind...